Work continues
Made quite some progress, all in accordance with players' feedback. I wrote a new design for the game and implemented some of the changes:
1) The timer for the whole shift is gone, it's now your stamina (you get 100 base, spend 10 on an order, regain 100 if you don't have "fed" condition and regain 150 if you do).
2) Though there's another timer in place now. It starts once you accept the order and represents satisfaction/patience/whatever of the customer. It starts at 100 and goes down by 1 every 2 seconds. If you serve the order while satisfaction is 80% or higher you gain tips (15% of the drink's cost). If you serve coffee with the satisfaction bar at 49% or lower you earn less money (now it's 1 coin but it will be changed to something like half the cost of the drink).
That's it for this update, stay tuned, lots of work ahead :)
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Pawberry Brew
pawberrybrew
Status | In development |
Author | Duck Sized Games |
Genre | Simulation |
Tags | 2D, Atmospheric, Casual, Cats, Cute, Endless, Furry, Pixel Art, Relaxing, Simple |
More posts
- More fixesJul 24, 2024
- Small update based on play test resultsJul 24, 2024
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